Welcome to the gallery, featuring my 3D digital artwork and assets for various projects and productions that I have worked on.

 

MONSTER SMASH: A Game Wizards Production using the Unreal engine. I worked with the "Mummy" team building low-poly, textured assets for placement in an Egyptian-themed museum.

ACE HIGH: A collaborative Demo project set at a lavish casino and a dilapidated bathroom.

NEXT-GEN ASSETS: Various vehicles and weapons featuring higher polycounts and larger texture pages.

NEXT-GEN SCENES: A re-creation of an in-game scene using original concept artwork, and examples of in-game lighting for Game Wizards' MASK OF ETERNITY.